DD 451
Capstone in Game Design
In this senior capstone course, students will ideate and prototype a critically designed game drawing on a combination of iterative design principles and artistic experimentation. Students will pose meaningful questions, then develop original prototypes and game documentation while engaging in reflective critiques of works-in-progress. Students will demonstrate their ability to communicate through games in an original manner. This capstone class is designed to mentor students to develop a self-assured creative voice, and foster their ability to convey ideas, emotions, and experiences through games.
Prerequisites: DD300, DD361, Registration status: Year 4 Honours Game Design and Development.
Notes: 6 Classroom/Lab hours.
In this senior capstone course, students will ideate and prototype a critically designed game drawing on a combination of iterative design principles and artistic experimentation. Students will pose meaningful questions, then develop original prototypes and game documentation while engaging in reflective critiques of works-in-progress. Students will demonstrate their ability to communicate through games in an original manner. This capstone class is designed to mentor students to develop a self-assured creative voice, and foster their ability to convey ideas, emotions, and experiences through games.
Prerequisites: DD300, DD361, Registration status: Year 4 Honours Game Design and Development.
Notes: 6 Classroom/Lab hours.
In this senior capstone course, students will ideate and prototype a critically designed game drawing on a combination of iterative design principles and artistic experimentation. Students will pose meaningful questions, then develop original prototypes and game documentation while engaging in reflective critiques of works-in-progress. Students will demonstrate their ability to communicate through games in an original manner. This capstone class is designed to mentor students to develop a self-assured creative voice, and foster their ability to convey ideas, emotions, and experiences through games.
Prerequisites: DD300, DD361, Registration status: Year 4 Honours Game Design and Development.
Notes: 6 Classroom/Lab hours.