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DD 451

Capstone in Game Design

In this senior capstone course, students will ideate and prototype a critically designed game drawing on a combination of iterative design principles and artistic experimentation. Students will pose meaningful questions, then develop original prototypes and game documentation while engaging in reflective critiques of works-in-progress. Students will demonstrate their ability to communicate through games in an original manner. This capstone class is designed to mentor students to develop a self-assured creative voice, and foster their ability to convey ideas, emotions, and experiences through games. Prerequisites: DD300, DD361, Registration status: Year 4 Honours Game Design and Development. Notes: 6 Classroom/Lab hours.

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Prerequisites

Game Design & Development 300 (Min. Grade D-) and Game Design & Development 361 (Min. Grade D-)

Leads To

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Restrictions

Must be enrolled in one of the following Levels:Undergraduate (UG)Must be enrolled in one of the following Fields of Study (Major, Minor, Concentration or Partner Institution):Game Design and Development (GMDD)Must be enrolled in one of the following Year Levels:Year 4 (4)

Schedule